

Logs not spawning at log kiosks or when capsizing. Gamepad and Steering wheel accelerator and brake responses. On skid steering vehicles (ie: Sherp N) steering brake strength is now dynamically adjusted to match a target steering speed, instead of player input directly controlling brake pressure. Camera manageability on capsized vehicles. Torque repartition is now less punitive when the differential is unlocked. Russian translation (Thanks Oldman777). This defaults to 3x engine torque/number of wheels. Customizable brake strength (///BrakeTorque in N.m). We are continuing to resolve any further issues which will be addressed in forthcoming updates. The only thing you have to do is to download a mod and run a auto-installer, and voila, the mod is installed in no-time.Happy Halloween! v1.6.2 has now been pushed to Steam, improving the overall stability and addressing many bugs and glitches.

Tired of constantly unzipping archives, moving, copying and replacing files, doing all that by yourself? Good for you, because that's the reason our programmers developed auto-installer - a tiny utility which comes with each mod you download from our site.

Our site has the biggest library of Spin Tires' mods, you can check it our right now and download them for free.Īn important thing worth mentioning regarding mods on our site is that we have developed a so-called "automaic installer" for them. Spin Tires has alive and kicking modding community as well, which provides fans with numerous mods of all kinds: new cars, maps, bikes, graphical and gameplay modifications. Huge, massive trucks made with high-precision to details, beautiful landscapes modelled after real ones, and incredibly powerful and realistic physics engine - thats reasons for Spin Tires' success.ĭespite game being already released, developers didn't left their work on their project and continue regularly updating it. The situation changed drastically on June, 12th, 2014, when game was finally released on Steam, which brought fame a world-wide fame to the game. However, Spin Tires were popular among Russian gamers only, and only a few people in other countries knew about it. Developer's didn't abandon their project and continued working on it. The latter one was especially admired by big-trucks-fans. The game caught attention of a few gaming communities, gamers praised the game's efficient and masterful use of Havok physics engine, which was the reason for game's extremely realistic simulation of vehicles' behaviour in a very harsh conditions, and and the realistic portrayal of military and civil vehicles. Spin Tires is the popular award-winning game, history of it's origin traces back as far as to 2009, when a tiny, but very talented team of two Russian men, Pavel Zagrebelny and Roman Gluschenko, took part in Intel's Havok Physics Innovation Contest.
